Tuesday, October 25, 2011

Car #1

After completing the fire hydrant I decided to attempt the car again.  I made several more attempts to figure out the best way to do this before coming up with the final design.  The biggest problem was deciding how to do the body.  My first attempt has one box for the passenger section and one for the engine section and involved connecting the two.  I ended up scrapping this plan because connecting the two became too tedious and problematic because I had used so many subdivisions.  The final design had just one box and slightly less geometry, though there was still a lot to allow greater detail.  At that point I just moved and scaled the vertices to get the desired shape.  Next, I did the fenders which are just spheres with a lot of faces removed, and running boards which are just elongated boxes.

The wheels were another tedious part.  The wheels from my reference images had spoked rims which had a few dozen spokes each.  I knew this would be ridiculously time consuming, so I simplified it by reducing the number of spokes and making them a bit wider.  Kevin added the windows, and I added the grill, which is just box with the center cut out and more long boxes for the slats.  Originally the grill was going to be textured on, however there will be a close up on the grill in one part of the animation, so we decided to make it more detailed.  We decided to added side view mirrors to it as well because, while cars in the '30s didn't have them, it just looked weird without them.




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